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Hi, I am

Joel Herber

I am a coder.

about me

My name’s Joel, and my greatest passion is to bring the worlds of stunning art and great tech together to make great experiences. I’ve built a reputation as a solid and independent creative coder, but I also love the harmony of working with a great team towards a common goal.I’m all about working on things with good stories to tell and inspired art styles that push the boundaries of what interactive entertainment can do.

Services

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GAME DEV

I live to make games and collaborate on challenging projects with other awesome creatives. I love tinkering, and I work hard to create entertaining interactive experiences.

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APPS

I can develop, craft and deliver both cross-compatible and native apps that suit your needs. I’ve created sleek and powerful apps that work beautifully, for a better user experience.

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LEADERSHIP

I’m not just a coder, I’m also a team leader. I’ve managed large scale apps, handled big technical budgets, and liaised with clients both indie and international to get the project delivered on time.

Awards

Clients

Fun Fact

28 Countries Visited

12 Apps Published

21993 Cups Of Coffee

Advanced Scuba Diver

resume

WORK HISTORY

November 2016 – Present

Senior Developer

Dream Reality Interactive

I recently started working at Dream Reality Interactive, a new studio based in London working to create new VR and AR experiences.

July 2013 – Sep 2016

Lead Developer, 2015 – 2016
Game Developer, 2013 – 2015

Plug-In Media

Leading the Unity department to release 7 of the company’s biggest titles to date. Working with our Technical Director to plan all upcoming Unity projects, including technical feasibility, architecture and estimates. Working with our Creative Director to forge new game ideas and develop concepts. Managing our development team, spanning multiple projects on various platforms. Personally leading VR research and development. Implemented our own automated build system and moved the company from SVN to Git. Working with a variety of technologies including Unity, HTML5, Objective-C and Java. Ensuring the pipeline between dev and art runs smoothly.

July 2012 – June 2013

Junior Developer & Technical Support Engineer

Crunch Accounting (crunch.co.uk)

Working as part of a team to help maintain web applications and working independently on new features and projects. Working on a large scale project (2,000,000+ line of code). Helping to provide support for clients. Identifying and resolving bugs in the existing code base.

EDUCATION

2008 – 2011

BSc (Hons) Computer Science (Games) – (2:1)

University of Brighton

Projects
Creating client server parallel systems in Java. Game Development in C++ with OpenGL.
Creating AI systems using Prolog.
An implementation of Butterfly subdivision in C++.
Developing physics based games using Unity.

2000 – 2007

Chingford Foundation School

A Levels:

  • Computing
  • Physics
  • Product Design

GCSE’s:

  • 10 A* – C. Subjects included Electronics, Maths, Science and Media

PERSONAL INTERESTS

  • I mentor at CoderDojo events teaching kids ages 7-17 how to code using video games and I recently gave a talk to a Year 3 class about games and working in STEM subjects.
  • I am a regular at the Brighton Indie meet-ups and very much enjoyed participating in the recent Global Game Jam, where my game was featured on the Unity blog.
  • I spend most of my spare time creating and working on my own games and currently have two concepts in production that I am collaborating on with various artists.
  • I love writing and performing music. I play guitar and drums wherever I get the chance

Download CV

Languages

HTML5

C#

C++

Java

Obj-C

Bash

Related Skills

Unity3D

Git

Photoshop

portfolio

Arca’s Path

Hold The World

Sketchy Racer

A paint based racing game

Super Block Party

An un-co-operative party game

Tee and Mo: Bath Time

Shimmer and Shine

Paw Patrol

BuildBank

A in house Testflight replacement

Unipig

Part pig, part Unicorn

Get Well Soon

BAFTA winner for Interactive: Adapted 2016

Toadal War: Top of the Hops

Winner of EGX Rezzed Creative Assembly Gamejam 2017

Dances for the Elder Gods

Our global game jam entry 2016

Dora and Friends

Sesame Street Art Maker

Bubble Puppy: Play and Learn

Super Jump Golf

The Jump Golf season is approaching and everyone is catching the fever

Midi Drum Tab Teacher

A tool to learn drums using a Midi drum kit

Mario Mushroom Lamp

contact

Social

Reach Me

based in London, UK

Tel :
+44 7540 500603


me@
joelherber
.com

Freelance Available